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Only use key mappings if client is the active screen?


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Server: Win10 Client: Mac OSX 10.11 My server's keyboard setup is fine obviously, but from what I have read if I map a key or button press to some action, that action will be performed on the client even if it is not active. As it stands, with my config file below, when I press back on my mouse on my windows server the keyboard combo (Super + [) will also be faked on my mac. But I only want that to happen if the mac is the active screen. For example: right now if I had a chrome window open on both my mac and pc, and pressed mousebutton(4) to navigate back on my Win10 Chrome, the Mac Chrome would also navigate back. I don't want that to happen. If I leave out the screen parameter ( i.e., mousebutton(4) = keystroke(Super+[) ) then I am messing up what had been a working and natural keyboard/mouse configuration on my server. I hope that makes sense.. there might be an obvious solution I am missing. Is there something in the source code I can change to get this desired effect? [code]section: options #... mousebutton(4) = keystroke(Super+[,Mac) #... end [/code]
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Alternatively, could I set it up such that key presses are ignored on the server if the server is the active screen? That way I could still map the right keys for the Mac, and the normal setup for my Windows device stays the same.
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So in case any one came across the same issue as me, I figured out a "fix," even though it's really just a band-aid. Actually it works alright. Just get BetterTouchTool for Mac, and configure whatever input synergy sends through to whatever you want it to do. For example, for whatever reason a four finger swipe up on my trackpad fed through synergy as cmd+ctrl+alt+shift+tab, so I just mapped that key combo to mission control in BetterTouchTool on my mac. Now my keyboard works as expected on my pc and I just translate whatever garbled/incorrect/unusual input synergy sends to my mac using BTT.
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